Full control of surface lighting, including direction, and ambient shading
Rendering options including side walls, grid lines, and countour lines
Edit the z exaggeration to help visualize surface deviations
Render the axes labels relative to the surface mean, maximum, minimum, or unchanged from the values stored in the file
Render the surface using a gradient to represent the surface heights, or use a solid color, or even use the true color values from the data file if they are available
Multiple options for gradients and even an optimization feature to use the height distribution
ASME & ISO Surface Texture Calculation
TrueMap calculates areal, primary, roughness, and waviness parameters according to the latest ASME & ISO standards.
ASME B46.1 Surface Texture: Surface Roughness, Waviness, and Lay
ISO 3274 Surface Texture: Profile method - Nominal characteristics of contact stylus instruments
ISO 4287 Surface texture: Rules and procedures for the assessment of surface texture
ISO 4288 Surface texture: Profile method - Terms, definitions, and surface texture parameters
ISO 25178 Surface texture: Areal
ISO 13565 Surface texture: Profile method; Surfaces having stratified functional properties
ISO 21920 Surface texture: Profile
Analyze Surface and Profile Geometry
Calculate distances, areas, step heights, volumes, and much more…
Calculate distances and angles on profiles and surfaces
Define a circle on a feature on a surface
Fit a least-squares arc through a region of a profile